Blobs in Games RSS feed analytics
I had been experimenting with simulation of environment (water, forests, etc.), people (civilians, military), economics (supply/demand, business), and transportation (trucks, railroads, warehousing) in games. However I haven’t had the energy to work
Audience
Readers since 2014, against other programming feeds in InoreaderTop 2% of programming feeds in Inoreader
About the same place as a year ago.
Publishing schedule
No new posts reached Inoreader in the last 30 days.
Delivery
- 48h success rate
- 100%
- Median response time
- 1.2 s
- Not modified (304)
- 50%
- Check interval
- 1 day
- Real-time delivery
- No
Topics
Readers also follow
Procedural World145 readers
bitsquid: development blog138 readers
Diary of a Graphics Programmer185 readers
C0DE517E216 readers
The Bottom Feeder186 readers
Adrian Courrèges127 readers
More feeds from blogspot.com
Android Developers Blog103k readers
Google Developers Blog16k readers
The Official Google Blog15k readers
Google AI Blog14k readers
Google Online Security Blog11k readers
编程随想的博客9k readers
Google Operating System7k readers
Official Android Blog5k readers
Publisher analytics
Claim the feed with a code in the feed or on the site's domain and see the full subscriber history with the follows and unfollows of every week, which posts readers save, like, share and highlight, where new readers came from, 30 days of delivery checks, email alerts when the feed breaks, CSV downloads, and tips that make the feed look better in Inoreader. It is free.